Обновление от 18 августа 2015

Обновление 1

  • Добавлен новый бета-игровой режим «PASS Time».
    • Подробнее см. в официальном блоге.
  • Исправлено падение выделенного сервера, связанное с получением ошибочных сетевых данных (благодарим Nathaniel Theis за сообщение об ошибке).
  • Добавлен новый аксессуар — Награда находчика.
    • Этим аксессуаром будут награждаться игроки, которые будут сообщать о серьезных уязвимостях в системе обмена и об ошибках дистанционного выполнения кода, с подробной информацией о проблеме и действиями для их воспроизведения.
    • Первым этот аксессуар получит Nathaniel Theis.
  • Исправлены ошибки с неправильной прорисовкой подобранного оружия с особыми атрибутами.
  • Исправлена ошибка, из-за которой щит лечебной пушки в режиме Манн против машин исчезал и больше не появлялся после смены лечебной пушки во время активированного убер-заряда.
  • Исправлено несколько проблем с выравниванием шкал в дисплее игрока в режиме Манн против машин, а именно с яростью отталкивания и щитом лечебной пушки.
  • Исправлена ошибка, из-за которой модули странного типа отображались некорректно при включенном отображении оружия в левой руке.
  • Исправлена ошибка, связанная с командой tournament_readystate, позволявшей одному игроку переключить статус готовности команды.
  • Таймер, показывающий время до смены карты больше не будет отображаться на картах и режимах, раунд на которых не может завершиться по истечении таймера.
  • Добавлены недостающие реплики подрывника, использующиеся в насмешках.
  • Устранена возможность использования функции «Восстановить предмет» на наборах серийного убийцы.
  • Теперь в меню снаряжения будут отображаться все частицы надетых предметах необычного типа.
  • Теперь на Огненный дракон можно применить Странный счетчик: Посмертные убийства.
  • Обновлена модель гранатомета из австралия для исправления древесного материала на блестящий.
  • Обновлены иконки рюкзака для Монеты кампании «Лихие пушки».
  • Обновлены LODы для некоторого оружия и турели.
  • Обновлены цены в магазине Манн Ко для иностранных валют к текущему эквиваленту доллара США.
  • Обновлены файлы локализации.
  • Обновлена карта Suijin с последними изменениями от разработчиков:
    • Добавлено укрытие вокруг точки для предотвращения пересечения взглядов команд;
    • Открыто еще одно окно в здании с точкой;
    • Подправлены местоположения и количества аптечек и коробок с боеприпасами;
    • Увеличено расстояние между лестницей на точку и перилами моста для облегчения движения;
    • Небольшие подрезки;
    • Улучшено освещение в темных зонах;
    • Исправлена ошибка, из-за которой инженеры могли возводить постройки на отдаленных островах;
    • Исправлена ошибка, благодаря которой инженеры могли возвести телепорты в местах с ограниченным движением;
    • Исправлена ошибка, из-за которой игроки могли открыть двери базы вражеской команды;
    • Улучшения в оптимизации.
  • Бета-Мастерская карт:
    • Исправлено падение клиента, связанное с загрузкой сжатых карт;
    • Исправлены ошибки, связанные с запуском нестандартных карт на слушающих серверах;
    • Слушающие серверы теперь не будут загружать копию нестандартной карты из Мастерской;
    • Слушающие серверы не будут вызывать падение клиента при попытке загрузить карту из Мастерской во второй раз;
    • Добавлен параметр -ugcpath для выделенных серверов, позволяющий задать расположение каталога с нестандартными картами;
    • Путь загрузки нестандартных карт теперь здесь: steamapps/workshop;
    • Использование одного каталога нестандартных карт на нескольких выделенных серверах пока не поддерживается, из-за чего может быть множество проблем;
    • Добавлена команда сервера tf_workshop_map_status, которая позволяет смотреть принимаемые карты и их статусы;
    • Улучшена система проверки обновлений, гарантирующая, что и сервер, и клиент будут использовать последнюю версию карты;
    • Улучшена работа сервера с циклом карт, содержащим нестандартные карты из Мастерской;
    • Карты Мастерской, прописанные в цикле карт, будут автоматически обновляться сервером;
    • Картам Мастерской, прописанным в цикле карт, будут автоматически присвоены канонические имена;
    • Голосования за следующую карту теперь корректно работают с картами Мастерской;
    • Исправлена ошибка, из-за которой иногда отображалось не каноническое название карты, а ее полное служебное название с номером версии;
    • По просьбе сообщества: Обновлены FindMap и CanProvideLevel для серверных модификаций. Эти функции теперь всегда раскрывают полные имена известных вам карт, даже если они не установлены.

Обновление 2

  • Обновлены LODы для револьвера.
  • Обновление режима PASS Time:
    • Исправлено падение клиента, связанное с дисплеем игрока;
    • Исправлена ошибка, из-за которой при помощи Короткого замыкания можно было уничтожить мяч;
    • Исправлена возможность подбора мяча игрокам, пока те используют оружие, которые не могут быть убраны;
    • Обновлена карта pass_warehouse:
      • Исправлена ошибка, из-за которой игроки могли пробраться на базу врага;
      • Исправлена ошибка, из-за которой мяч можно было пнуть в базу команды;
      • Исправлена ошибка, из-за которой можно было возводить постройки в воротах.

Обновление 3

  • Исправлена ошибка со звуком подбора мяча в режиме PASS Time.

Измененные файлы

Примечание: нижеприведенный список изменений создается путем сравнения двух версий игры.

Изменения в версии

Обновление 1
Modified: bin/tf.fgdModified: hl2/resource/ui/econ/confirmdialog.resAdded: tf/cfg/mapcycle_quickplay_passtime.txtModified: tf/resource/tf_brazilian.txtModified: tf/resource/tf_czech.txtModified: tf/resource/tf_danish.txtModified: tf/resource/tf_dutch.txtModified: tf/resource/tf_english.txtModified: tf/resource/tf_finnish.txtModified: tf/resource/tf_french.txtModified: tf/resource/tf_german.txtModified: tf/resource/tf_greek.txtModified: tf/resource/tf_hungarian.txtModified: tf/resource/tf_italian.txtModified: tf/resource/tf_japanese.txtModified: tf/resource/tf_korean.txtModified: tf/resource/tf_koreana.txtModified: tf/resource/tf_norwegian.txtModified: tf/resource/tf_polish.txtModified: tf/resource/tf_portuguese.txtModified: tf/resource/tf_quests_bulgarian.txtModified: tf/resource/tf_quests_dutch.txtModified: tf/resource/tf_quests_finnish.txtModified: tf/resource/tf_quests_german.txtModified: tf/resource/tf_quests_polish.txtModified: tf/resource/tf_quests_spanish.txtModified: tf/resource/tf_quests_turkish.txtModified: tf/resource/tf_romanian.txtModified: tf/resource/tf_russian.txtModified: tf/resource/tf_schinese.txtModified: tf/resource/tf_spanish.txtModified: tf/resource/tf_swedish.txtModified: tf/resource/tf_tchinese.txtModified: tf/resource/tf_turkish.txtModified: tf/resource/tf_ukrainian.txtModified: tf/scripts/items/items_game.txtModified: tf/steam.infModified: tf/tf2_misc_dir.vpk/lights.radAdded: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/all_bug_hat_demo.vmtAdded: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/all_bug_hat_demo_large.vmtAdded: tf/tf2_misc_dir.vpk/materials/editor/passtime_ball_spawner.vmtAdded: tf/tf2_misc_dir.vpk/materials/editor/passtime_master.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/ball/passtime_ball_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/ball/passtime_ball_neu.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/ball/passtime_ball_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/duffel_bags/duffel_camo.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/duffel_bags/duffel_grey.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/duffel_bags/duffel_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/fishheads/fishheads.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/turbine/goal_blu_glow.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/turbine/goal_green_glow.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/turbine/goal_grey_glow.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/turbine/goal_red_glow.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/passtime/turbine/goal_turbine.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/player/items/all_class/all_bug_hat_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/player/items/all_class/all_bug_hat_red.vmtModified: tf/tf2_misc_dir.vpk/materials/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher_gold.vmtAdded: tf/tf2_misc_dir.vpk/materials/models/weapons/c_models/c_revolver/c_revolver_xmas.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_offscreen_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_offscreen_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_reticle_incomingpass.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_reticle_passlock.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_reticle_piece_1.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ball_reticle_piece_2.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_bar.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_none.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_team_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_ballcontrol_team_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_noballzone_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_noballzone_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_pass_to_me_prompt.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_teamicon_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_teamicon_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_teamlogo_blue.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/passtime_teamlogo_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_demo_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_demo_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_eng_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_eng_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_heavy_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_heavy_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_medic_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_medic_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_pyro_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_pyro_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_scout_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_scout_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_sniper_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_sniper_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_soldier_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_soldier_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_spy_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/hud/portrait_spy_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_blue_point.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_blue_solid.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_blue_stripe.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_green_point.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_green_solid.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_green_stripe.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_orange_point.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_orange_solid.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_orange_stripe.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_red_point.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_red_solid.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_red_stripe.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_yellow_point.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_yellow_solid.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/neons/neon_yellow_stripe.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/pass_goalzone_decal.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/pass_jumppad_decal.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/passtime_balltrail_blu.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/passtime_balltrail_red.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/passtime_balltrail_unassigned.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/passtime_no_ball_zone.vmtAdded: tf/tf2_misc_dir.vpk/materials/passtime/passtime_static.vmtAdded: tf/tf2_misc_dir.vpk/materials/vgui/illustrations/gamemode_passtime.vmtAdded: tf/tf2_misc_dir.vpk/materials/vgui/illustrations/gamemode_passtime_beta.vmtAdded: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pass_warehouse.vmtModified: tf/tf2_misc_dir.vpk/particles/particles_manifest.txtModified: tf/tf2_misc_dir.vpk/resource/modevents.resModified: tf/tf2_misc_dir.vpk/resource/ui/huditemeffectmeter_heavy.resAdded: tf/tf2_misc_dir.vpk/resource/ui/hudpasstime.resAdded: tf/tf2_misc_dir.vpk/resource/ui/hudpasstimeballstatus.resAdded: tf/tf2_misc_dir.vpk/resource/ui/hudpasstimeoffscreenarrow.resAdded: tf/tf2_misc_dir.vpk/resource/ui/hudpasstimepassnotify.resAdded: tf/tf2_misc_dir.vpk/resource/ui/hudpasstimeteamscore.resModified: tf/tf2_misc_dir.vpk/resource/ui/notifications/notification_manifest.txtAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_basket.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_endzone.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_enemy_score.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_friendly_score.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_howto.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_carry.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_cloak.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_disguise.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_invuln.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_oob.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_no_tele.resAdded: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_score.resModified: tf/tf2_misc_dir.vpk/resource/ui/publishfiledialog.resModified: tf/tf2_misc_dir.vpk/scripts/client_precache.txtModified: tf/tf2_misc_dir.vpk/scripts/game_sounds_manifest.txtAdded: tf/tf2_misc_dir.vpk/scripts/game_sounds_passtime.txtModified: tf/tf2_misc_dir.vpk/scripts/mod_textures.txtModified: tf/tf2_misc_dir.vpk/scripts/surfaceproperties_tf.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/demoman.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/engineer.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/heavy.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/medic.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/pyro.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/response_rules.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/scout.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/sniper.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/soldier.txtModified: tf/tf2_misc_dir.vpk/scripts/talker/spy.txtAdded: tf/tf2_misc_dir.vpk/scripts/tf_weapon_passtime_gun.ctxModified: tf/tf2_misc_dir.vpk/scripts/voicecommands.txtModified: bin/AdminServer.dllModified: bin/FileSystemOpenDialog.dllModified: bin/FileSystem_Stdio.dllModified: bin/GameUI.dllModified: bin/MakeScenesImage.exeModified: bin/MaterialSystem.dllModified: bin/ServerBrowser.dllModified: bin/SoundEmitterSystem.dllModified: bin/StudioRender.dllModified: bin/bsppack.dllModified: bin/bspzip.exeModified: bin/bugreporter.dllModified: bin/bugreporter_filequeue.dllModified: bin/bugreporter_public.dllModified: bin/captioncompiler.exeModified: bin/datacache.dllModified: bin/dmxconvert.exeModified: bin/d
mxedit.exe
Modified: bin/elementviewer.exeModified: bin/engine.dllModified: bin/glview.exeModified: bin/hammer.exeModified: bin/hammer_dll.dllModified: bin/haptics.dllModified: bin/height2normal.exeModified: bin/height2ssbump.exeModified: bin/hlfaceposer.exeModified: bin/hlmv.exeModified: bin/inputsystem.dllModified: bin/itemtest.comModified: bin/launcher.dllModified: bin/mdllib.dllModified: bin/mksheet.exeModified: bin/motionmapper.exeModified: bin/mysql_wrapper.dllModified: bin/normal2ssbump.exeModified: bin/pfm2tgas.exeModified: bin/phonemeextractors/phonemeextractor.dllModified: bin/phonemeextractors/phonemeextractor_ims.dllModified: bin/qc_eyes.exeModified: bin/replay.dllModified: bin/scenefilecache.dllModified: bin/serverplugin_empty.dllModified: bin/shaderapidx9.dllModified: bin/shaderapiempty.dllModified: bin/shadercompile.exeModified: bin/shadercompile_dll.dllModified: bin/soundsystem.dllModified: bin/sourcevr.dllModified: bin/splitskybox.exeModified: bin/stdshader_dbg.dllModified: bin/stdshader_dx6.dllModified: bin/stdshader_dx7.dllModified: bin/stdshader_dx8.dllModified: bin/stdshader_dx9.dllModified: bin/steam_api.dllModified: bin/studiomdl.exeModified: bin/texturecompile_dll.dllModified: bin/tier0.dllModified: bin/tools/commedit.dllModified: bin/tools/pet.dllModified: bin/tools/vmt.dllModified: bin/unicode.dllModified: bin/unitlib.dllModified: bin/vaudio_miles.dllModified: bin/vaudio_speex.dllModified: bin/vbsp.exeModified: bin/vbspinfo.exeModified: bin/vgui2.dllModified: bin/vguimatsurface.dllModified: bin/video_bink.dllModified: bin/video_quicktime.dllModified: bin/video_services.dllModified: bin/vphysics.dllModified: bin/vpk.exeModified: bin/vrad.exeModified: bin/vrad_dll.dllModified: bin/vstdlib.dllModified: bin/vtex.exeModified: bin/vtex_dll.dllModified: bin/vtf2tga.exeModified: bin/vvis.exeModified: bin/vvis_dll.dllModified: hl2.exeModified: tf/bin/client.dllModified: tf/bin/server.dllModified: tf/maps/koth_suijin.bspAdded: tf/maps/pass_warehouse.bspModified: tf/scripts/items/items_game.txt.sigModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.mdlModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.phyModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.sw.vtxModified: tf/tf2_misc_dir.vpk/models/buildables/sentry2_heavy.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.phyAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/ball/passtime_ball.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_closed.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_closed.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_closed.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_closed.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_closed.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_open.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_open.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_open.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_open.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_open.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_stuffed.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_stuffed.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_stuffed.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_stuffed.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_camo_stuffed.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_closed.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_closed.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_closed.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_closed.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_closed.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_open.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_open.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_open.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_open.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_grey_open.vvdAdded: < span class="diff-name">tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_closed.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_closed.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_closed.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_closed.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_closed.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_open.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_open.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_open.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_open.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/duffel_bags/duffel_red_open.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/fishheads/fishheads.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/fishheads/fishheads.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/fishheads/fishheads.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/fishheads/fishheads.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/fishheads/fishheads.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow_lrg.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow_lrg.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow_lrg.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow_lrg.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_glow_lrg.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.phyAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine.vvdAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.mdlAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.phyAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/passtime/turbine/goal_turbine_lrg.vvdModified: tf/tf2_misc_dir.vpk/models/player/demo_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_demo.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_demo.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_demo.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_demo.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_demo.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_engineer.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_engineer.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_engineer.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_engineer.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_engineer.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_heavy.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_heavy.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_heavy.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_heavy.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_heavy.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_medic.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_medic.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_medic.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_medic.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_medic.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_pyro.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_pyro.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_pyro.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_pyro.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_pyro.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_scout.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_scout.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_scout.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_scout.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_scout.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_sniper.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_sniper.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_sniper.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_sniper.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_sniper.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_soldier.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all
_class/all_bug_hat_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_soldier.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_soldier.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_soldier.vvdAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_spy.dx80.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_spy.dx90.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_spy.mdlAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_spy.sw.vtxAdded: tf/tf2_misc_dir.vpk/models/player/items/all_class/all_bug_hat_spy.vvdModified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/scout_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/sniper_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdlModified: tf/tf2_misc_dir.vpk/models/player/spy_animations.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower_pilotlight.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medigun/c_medigun.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_natascha.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_minigun/c_minigun_xmas.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pistol/c_pistol.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.phyModified: tf/tf2_
misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scattergun.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.vvdModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniperrifle/c_sniperrifle.vvdAdded: tf/tf2_misc_dir.vpk/particles/passtime.pcfAdded: tf/tf2_misc_dir.vpk/scripts/pass_warehouse.rawAdded: tf/tf2_misc_dir.vpk/scripts/pass_warehouse_neutral.rawAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_dropped.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_get.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_homing.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_idle.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_intercepted.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_smack.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/ball_stolen.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/score.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/target_lock.wavAdded: tf/tf2_sound_misc_dir.vpk/sound/passtime/throw.wavAdded: tf/tf2_sound_vo_english_dir.vpk/sound/vo/taunts/demo/demoman_laughhappy02.mp3Modified: tf/tf2_textures_dir.vpk/materials/backpack/flaregun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/flaregun_small.vtfAdded: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_bug_hat_demo.vtfAdded: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_bug_hat_demo_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_bronze.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_bronze_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_gravel.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_gravel_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_silver.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/coin_summer2015_silver_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_bottle.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_bottle_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_bottle_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_bottle_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_erlenmeyer.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_erlenmeyer_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_erlenmeyer_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_erlenmeyer_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_florence.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_florence_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_florence_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_florence_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tub.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tub_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tub_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tub_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tube.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tube_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tube_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_tube_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_vial.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_vial_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_vial_paintcolor.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/flask_vial_paintcolor_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_e_stickybomb.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_e_stickybomb_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_e_stickybomb_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_e_stickybomb_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/demo/fob_h_stickybomb_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_e_wrench.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_e_wrench_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_e_wrench_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_e_wrench_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/engineer/fob_h_wrench_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_e_minigun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_e_minigun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_e_minigun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_e_minigun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond.vtfModified: tf/tf2_textures_dir.vpk/ma
terials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond_black.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/heavy/fob_h_minigun_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_e_medigun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_e_medigun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_e_medigun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_e_medigun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/medic/fob_h_medigun_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_e_flamethrower.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_e_flamethrower_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_e_flamethrower_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_e_flamethrower_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_e_scattergun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_e_scattergun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_e_scattergun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_e_scattergun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/scout/fob_h_scattergun_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_e_sniperrifle.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_e_sniperrifle_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_e_sniperrifle_gold_large.vtfModified:
tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_e_sniperrifle_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_e_rocketlauncher.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_e_rocketlauncher_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_e_rocketlauncher_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_e_rocketlauncher_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_e_knife.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_e_knife_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_e_knife_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_e_knife_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_blood.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_blood_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_diamond.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_diamond_black.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_diamond_black_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_diamond_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_gold.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_rust.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/spy/fob_h_knife_rust_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/flipflops.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/flipflops_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/fm2012_cleats.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/scout/fm2012_cleats_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_flamethrower_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan_medal/florida_lan_medal.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan_medal/florida_lan_medal_large.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan_medal_2015/florida_lan_medal_2015.vtfModified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan_medal_2015/florida_lan_medal_2015_large.vtfModified: tf/tf2
_textures_dir.vpk/materials/concrete/concretewall001d.vtf
Modified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall001e.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002_bump-ssbump.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002_red.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002b.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002b_red.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002c.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002c_red.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002d.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002d_red.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002e.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall002e_red.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003b.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003c.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003d.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003e.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003f.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall004.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall004b.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall004c.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall005.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall006.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall007.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/concretewall008.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/floor_carpet001.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/floor_carpet002.vtfModified: tf/tf2_textures_dir.vpk/materials/concrete/floor_carpet002a.vtfModified: tf/tf2_textures_dir.vpk/materials/editor/flat.vtfModified: tf/tf2_textures_dir.vpk/materials/editor/fog_controller.vtfAdded: tf/tf2_textures_dir.vpk/materials/editor/passtime_ball_spawner.vtfAdded: tf/tf2_textures_dir.vpk/materials/editor/passtime_master.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_edge_border_01.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_02.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_03.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_skinny_01.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_skinny_01_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/egypt/flat_wall_skinny_02.vtfModified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtfModified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtfModified: tf/tf2_textures_dir.vpk/materials/metal/floorplate01.vtfModified: tf/tf2_textures_dir.vpk/materials/models/effects/flat_normal.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_neu.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_normal_spec.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/ball/passtime_ball_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_camo_d.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_camo_df.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_grey_d.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_n orginal.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_n.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/duffel_bags/duffel_red_d.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/fishheads/fishheads.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/turbine/goal_blu_glow.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/turbine/goal_green_glow.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/turbine/goal_grey_glow.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/turbine/goal_red_glow.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/passtime/turbine/goal_turbine.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/all_bug_hat_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/all_bug_hat_normal.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/player/items/all_class/all_bug_hat_red.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/all_class/fob_heavy_rusty_uranium.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/all_class/fob_lightwarp.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/heavy/fob_h_minigun.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/flipflops.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/flipflops_phongmask.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/flipped_trilby.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/flipped_trilby_phongmask.vtfModified: tf/tf2_textures_dir.vpk/materials/models/player/items/scout/fm2012_cleats.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_coalmine/foliage1.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_foliage/foliage1.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_foliage/foliage_card01.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_halloween/flask.vtfModified: tf/tf2_
textures_dir.vpk/materials/models/props_halloween/flask_glass.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_halloween/flask_liquid.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lakeside_event/fog_plane01.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lakeside_event/fog_plane03.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lights/floodlight001.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lights/floodlight001_noalpha.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lights/floodlight001_selfillum.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_lights/floodlight001b.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_soho/fluolight.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_base.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_cloak.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_demoman.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_dispenser.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_engineer.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_heavy.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_medic.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_pyro.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_scout.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_sniper.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_soldier.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_training/flashcard_spy.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_viaduct_event/fog_plane01.vtfModified: tf/tf2_textures_dir.vpk/materials/models/props_viaduct_event/fog_plane03.vtfModified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_flamethrower_gold.vtfAdded: tf/tf2_textures_dir.vpk/materials/models/weapons/c_models/c_revolver/c_revolver_xmas.vtfModified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan_medal/florida_lan_medal_blue_color.vtfModified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan_medal/florida_lan_medal_color.vtfModified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan_medal_2015/florida_lan_medal_2015_color.vtfModified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan_medal_2015/florida_lan_medal_2015_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/overlays/floor_stain001.vtfModified: tf/tf2_textures_dir.vpk/materials/overlays/floor_stain002.vtfModified: tf/tf2_textures_dir.vpk/materials/overlays/floor_stain003.vtfModified: tf/tf2_textures_dir.vpk/materials/particle/flamethrowerfire/flamethrowerfire102_gray.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_offscreen_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_offscreen_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_reticle_incomingpass.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_reticle_passlock.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_reticle_piece_1.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ball_reticle_piece_2.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_bar.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_none.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_team_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_ballcontrol_team_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_noballzone_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_noballzone_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_pass_to_me_prompt.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_teamicon_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_teamicon_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_teamlogo_blue.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/passtime_teamlogo_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_demo_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_demo_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_eng_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_eng_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_heavy_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_heavy_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_medic_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_medic_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_pyro_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_pyro_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_scout_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_scout_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_sniper_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_sniper_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_soldier_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_soldier_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_spy_blu.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/hud/portrait_spy_red.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_blue_point.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_blue_solid.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_blue_stripe.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_green_point.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_green_solid.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_green_stripe.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_orange_point.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_orange_solid.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_orange_stripe.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_red_point.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_red_solid.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_red_stripe.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_yellow_point.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_yellow_solid.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/neons/neon_yellow_stripe.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/pass_goalzone_decal.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/pass_jumppad_decal.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/passtime_ball_trail.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/passtime_no_ball_zone.vtfAdded: tf/tf2_textures_dir.vpk/materials/passtime/passtime_static.vtfModified: tf/tf2_textures_dir.vpk/materials/soho/floortile_001.vtfModified: tf/tf2_textures_dir.vpk/materials/swamp/tile/floor_tile_001a_worn.vtfModified: tf/tf2_textures_dir.vpk/materials/swamp/tile/floor_tile_002a_worn.vtfModified: tf/tf2_textures_dir.vpk/materials/swamp/tile/floor_tile_004a_worn.vtfModified: tf/tf2_textures_dir.vpk/materials/swamp/tile/floor_tile_worn_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_001a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_001a_height.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_001a_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_001b.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_001b_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_002a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_003a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004a_ref.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004b.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004b_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004b_ref.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004c.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004c_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_004c_ref.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_005a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_005b.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_005c.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_006a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_006a_normal.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_006a_reflect.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_006b.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_007a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_007b.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_008a.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tile_worn.vtfModified: tf/tf2_textures_dir.vpk/materials/tile/floor_tileblue01.vtfAdded: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_passtime.vtfAdded: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_passtime_beta.vtfAdded: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pass_warehouse.vtf
Обновление 2
Modified: tf/steam.infModified: tf/bin/client.dllModified: tf/bin/server.dllModified: tf/maps/pass_warehouse.bspModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx80.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx90.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.mdlModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.phyModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.sw.vtxModified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.vvdModified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_models/c_revolver/c_revolver_xmas.vtf
Обновление 3
Modified: tf/steam.infModified: tf/bin/server.dll

Обзор обновления PlayStation Store – 18 августа 2015Обзор обновления PlayStation Store – 18 августа 2015
Обзор обновления европейского PlayStation Store от 12 августа 2015 года! Новое в магазине: Everybody Goes to Rapture!, Gauntlet: Slayer…
Warface: ОБЗОР КАРТЫ Warface: ОБЗОР КАРТЫ «КВАРТАЛ» — ПТС (Обновление от 21 Августа 2015)
Начни играть в Warface с оружием за Донат и VIP: https://goo.gl/j2kLUh Попробуй другие игры и получи крутые бонусы:…
Коллекция фигурок. Почти 60 =^-^=Коллекция фигурок. Почти 60 =^-^=
Канал- https://www.youtube.com/channel/UCgen8SgJ0AYXEp3D6qFXaVA На данный момент у меня 57 фигурок. Надеюсь до нового года я смогу добр…
18 августа 2015 г.18 августа 2015 г.
Превращение зомби жителя в жителя.
СКРИНШОТЫ НОВОГО ИНТЕРФЕЙСА WARFACE ? 2017 ГОДАСКРИНШОТЫ НОВОГО ИНТЕРФЕЙСА WARFACE ? 2017 ГОДА
Заглянуть к Техно Орку: https://goo.gl/05sER0 Вы видели скриншоты нового интерфейса Warface? Нет? Как думаете, нуждаетс…
УАЗ Патриот 2016: обновление в августе 2015 и в 2016 годуУАЗ Патриот 2016: обновление в августе 2015 и в 2016 году
УАЗ Патриот обновили в августе 2015 года — внешнее обновление включают в себя два новых цвета, новые колёсные…
ЭЛЕЗА НЕ ПУСКАЮТ В WARFACE !ЭЛЕЗА НЕ ПУСКАЮТ В WARFACE !
Начни играть в Warface с оружием за Донат и VIP: https://goo.gl/j2kLUh Попробуй другие игры и получи крутые бонусы:…
«Первая передача». Выпуск от 4 февраля 2018 года
4-звездочный отель, собственная парковка для дорогих гостей, а для незваных — нары в КПЗ. Как гостиница в…
Происшествия за один день 18 августаПроисшествия
за один день 18 августа

18 августа в Нижнем Тагиле произошло два ДТП. Пострадало 5 машин. При транспортировке, на повороте из ГАЗели…
Моё мнение - обновление от 17 августа OverwatchМоё мнение — обновление от 17 августа Overwatch
Завалили меня вопросами о новом патче и том, что я о нём думаю, как он мне понравился или нет… В общем, все…
Обзор обновления PlayStation Store – 5 августа 2015Обзор обновления PlayStation Store – 5 августа 2015
Обзор обновления европейского PlayStation Store от 5 августа 2015 года! Новое в магазине: AeternoBlade, Boggle, Galak-Z, Submerged, Sword…
Программа Программа «Энергетика» от 18 августа 2016 года
Подпишитесь на канал Россия24: https://www.youtube.com/c/russia24tv?sub_confirmation=1 Каспийский вопрос: пойдет ли газ из Туркменист…
Warface: ЗАТАЩИМ КТАР? - SIG 551 (Обновление Июль 2015)Warface: ЗАТАЩИМ КТАР? — SIG 551 (Обновление Июль 2015)
Начни играть в Warface с оружием за Донат и VIP: https://goo.gl/j2kLUh Попробуй другие игры и получи крутые бонусы:…

Оставьте комментарий

Ваш e-mail не будет опубликован. Обязательные поля помечены *